![]() ![]() Search twice again for the next player harvest block for the crop you want and change those prob="0.5" to prob="1" for whatever plants you want. ![]() Scroll down and change the prob="0.5" to prob="1", in the following line Hit F3 and paste "3harvestplayer" search twice and you'll see Use Notepad or Notepad++ to open Blocks.xml If this isnt going to be patched then does anybody know which config file to edit to change the seed return values? That at least is the easy fix.Ĭ:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Data\Config A single vegetable SHOULD return multiple seeds, how many is debatable. I know the previous version made food too easy to get with crops staying the ground during harvest (we called at a key moment during play, when we stopped worrying about food and focused on other things like horde base building) but they may have pushed a bit too far in the other direction without pausing in the middle. Pretty sure thats not the direction they wanted to go. You are no longer even looting for other things, the game becomes a seed hunt simulator. Sure you can hop from town to town but even that is not sustainable in the long run, eventually in the reasonable area you have stripped the local cities and towns for seeds just to sustain crops. Well now the problem is we will be forced to turn loot respawn back on or we will run out of seeds very fast if there are any other players. There might be changes to percentages after a lot more testing, but the reaction today is solely based on a single aspect of farming and not accounting for the other changes made in the game. However, looting has increased the number of seeds. If your only source of seeds is from crops you planted, then yes you won't be able to sustain the farm. Either that or rethink farming completely once again. I would consider a solution like letting LotL 2 raise seed drop chance to 75% and LotL to 100% OR let LotL give triple harvest and LotL raise seed drop chance to 90%. And at 3 you are barely scraping by unless you can get past critical mass, ie having at least 10 working farm plots for each seed type active at all times. There is really no point in bothering with farming at all unless you have maxed out LotL at 3, as 1 and 2 is a game of guaranteed loss. While farming was WAY too easy before, it's a bit too punishing at the moment. Even with raised seed drop rate, that rate is still way too low. Was changed for A20.Ĭonsidering that you don't get seeds back 50% of the time (theoretically at least, in game I seem to get seeds back only 30% of the time), farming is completely pointless unless you have maxed it. Just go hunting and make ton of grilled meat, since its the only reliable food source now.īase harvest without perks should be 2 ears/tubers/gourds/flowers/caps/fruit. wasting 3 skill point on LotL is no point anymore. Why do we need to use up 5 out of 6 harvested plants just to make 1 seed? Farming is useles and tediuos chore now. Now u need to get workbench to even start farming, and then u need LotL level 3 to make it useful.Ĭrafting a plant seed from 5 units of harvest? Have u seen corn? U should be able to plant 50 corn plants from a single corn cob. Wtf? They had replanting before, but u didnt need a farming plot to plant stuff, and u could add fertilizer to get more crops, it was tedious but at least u could mssively increase yield by using fertilizer. Now they nerf farming into tedious replanting routine, but give u machineguns made from pipe and glue on day 1. And i do remember Devs posting something like "sell excess of food from farming to traders to get brass for bullets" or something like that. U still needed eggs, animal fat and meat for good food supply. So I'm not even confident about the 50% seed drop is working.ī) Just revert back to the seed version of the planted crop.Įdited Decemby WayneFrancis (see edit history) Note first 15 plants I harvested I got only 4 seeds back. So for 10 plants you get 3.5 plants per harvest So to replant you only have to use 25 of the plants. You harvest and get 60 plants (enough for up to 6 seeds) So for 10 plants you end up getting 15 usable plants. You have to use 25 of the 40 crop to replant, more if you were unlucky. You get back 5 seeds to replant if you get the 50% You harvest and get 40 plants (enough for 8 seeds) ![]() Say you have 10 planted crops (cost 50 plants) As is, it is stupid to make and plant seeds as it cost more plants than it will produce.įarming is a net loss at least until you get living off the land 3 and can be even then. ![]()
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